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161. WTB Researched ME and PE Small Lead and Antimatter Charge BPOs - in Want Ads & Trades [original thread]
Post your prices in this thread or eve-mail me.
- by Kaylee Juuna - at 2009.10.11 21:31:00
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162. [Proposal] "Align fleet to" option - in Assembly Hall [original thread]
Originally by: Crimsoneer Sorry, but no. An FC is a commander, not a controller. Why not added "Fleet Target" and "Fleet Engage" while we're at it? Because those don't make sense, dimwit.
- by Kaylee Juuna - at 2009.10.11 21:20:00
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163. [Proposal] "Align fleet to" option - in Assembly Hall [original thread]
Supported. Those who are against it are showing dissent only because it's getting so much support. In other words, get out, you are the minority.
- by Kaylee Juuna - at 2009.10.11 20:14:00
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164. PC on well-researched Small Lead and Antimatter Charge BPO? - in Price Checks [original thread]
Edited by: Kaylee Juuna on 11/10/2009 19:01:08 Title.
- by Kaylee Juuna - at 2009.10.11 18:59:00
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165. Learning skills all to V? - in Skill Discussions [original thread]
Edited by: Kaylee Juuna on 10/10/2009 08:18:51 Another good reason why I trained all learning skills to V early in my character's life was I don't like being behind and staying there. Right now, a person who went straight to training normal s...
- by Kaylee Juuna - at 2009.10.10 08:19:00
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166. Quafe Ultra Special Edition - in Market Discussions [original thread]
Edited by: Kaylee Juuna on 10/10/2009 00:09:58 How many do you have and what region are they in?
- by Kaylee Juuna - at 2009.10.10 00:10:00
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167. No subject - in Ships and Modules [original thread]
Awesome, thank you.
- by Kaylee Juuna - at 2009.10.09 02:00:00
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168. No subject - in Ships and Modules [original thread]
Edited by: Kaylee Juuna on 09/10/2009 01:25:54 TSM describes it's effect as 'Reduces the chance of damage penetrating the shield when it falls below 25% by 5% per skill level, with 0% chance at level 5.' This raises my question about shield p...
- by Kaylee Juuna - at 2009.10.09 01:19:00
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169. The mining cycle - in Ships and Modules [original thread]
That would add nothing of value to the game. No.
- by Kaylee Juuna - at 2009.10.09 01:11:00
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170. Injecting skills before their prereq. - in Skill Discussions [original thread]
Originally by: Mashie Saldana It's a devpost somewhere here on the forums that this is planned Dominion. If the pre-req skill is in the queue then you can inject the next skill. Link please. You'd make my day.
- by Kaylee Juuna - at 2009.10.08 23:27:00
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171. Industry & The Market - A Resource Guide - in Market Discussions [original thread]
The IIMIIF crowd probably doesn't visit MD anyway. Your best bet is to start a school of economics in EVE, invite the mongoloids that think everything they made is free, and learn them to economics.
- by Kaylee Juuna - at 2009.10.08 06:02:00
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172. Learning skills all to V? - in Skill Discussions [original thread]
Originally by: Ravenal Originally by: Kaylee Juuna All level 5 learning skills here. Strange, I don't feel much smarter. ... but so much more satisfied. It's worth the pleasant *sigh* you get at the end :D One of the best s...
- by Kaylee Juuna - at 2009.10.08 05:46:00
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173. Learning skills all to V? - in Skill Discussions [original thread]
All level 5 learning skills here. Strange, I don't feel much smarter.
- by Kaylee Juuna - at 2009.10.08 01:50:00
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174. Injecting skills before their prereq. - in Skill Discussions [original thread]
Edited by: Kaylee Juuna on 07/10/2009 21:55:25 Originally by: Okarn Also, in agreement with earlier posts, allowing the book to be injected before the prereq is trained is silly So you're saying, in a game where one single person c...
- by Kaylee Juuna - at 2009.10.07 21:55:00
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175. Jet-can ownership theft...... what the heck? - in Science and Industry [original thread]
Man, if I was there in my Bantam I woulda destroyed 'em for you.
- by Kaylee Juuna - at 2009.10.07 04:55:00
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176. meta 4 guns vs t2 - in Ships and Modules [original thread]
Originally by: Manu Hermanus Originally by: Kaylee Juuna So... T2 guns for PvP, meta 4s for PvE? t2 guns for pvp, t2 guns for pve Got it.
- by Kaylee Juuna - at 2009.10.07 03:14:00
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177. Ship pole - in Ships and Modules [original thread]
Originally by: Herzog Wolfhammer Every ship should have a pole. What else are those exotic dancers going to use? I usually carry 2 or 3 for ransom purposes. Most of the time it's enough to get pirates off my back.
- by Kaylee Juuna - at 2009.10.07 03:07:00
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178. meta 4 guns vs t2 - in Ships and Modules [original thread]
So... T2 guns for PvP, meta 4s for PvE?
- by Kaylee Juuna - at 2009.10.07 01:19:00
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179. Ship pole - in Ships and Modules [original thread]
Hull tanked bantam.
- by Kaylee Juuna - at 2009.10.07 01:13:00
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180. Injecting skills before their prereq. - in Skill Discussions [original thread]
Originally by: Future Mutant Hell even if it takes 1 hour to code- its not worth the time. Just put a skill at the end of the que. Then when your able inject your book and begin training it. Its not that difficult. Were not talking about "...
- by Kaylee Juuna - at 2009.10.05 21:49:00
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